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	<title>User:SkyTheWanderer/Sandbox - Revision history</title>
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	<updated>2026-04-07T08:17:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=144124&amp;oldid=prev</id>
		<title>SkyTheWanderer at 04:56, 20 December 2023</title>
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		<updated>2023-12-20T04:56:19Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:56, 19 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#ifeq:1|{{SUBPAGENAMEE}}|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div id&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;fp-4&quot; class&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;fp-section&quot; style&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class&lt;/ins&gt;=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main-header&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style=&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background-color: #4caf50; color: &lt;/ins&gt;#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ffffff; padding: 10px; text-align: center; font-size: 24px; font-weight: bold; margin-bottom&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20px&quot;&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Screamer Wiki&lt;/ins&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;History and origin=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div id=&quot;&quot; class=&quot;&quot; style=&quot;margin: 0&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5em 0&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8em;&lt;/ins&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Gameplay summary==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/ins&gt;&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Screamer Wiki&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wiki &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;host screamers &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shit&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:MARIO.png|thumb|right|230px|A screenshot of the SMW hack&#039;s title screen.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A hack with the title &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MARIO&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was posted in the &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hacks waiting to be moderated&quot; section on &lt;/del&gt;#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smwc. Notably, the title screen lacked essential game information, such as the author&#039;s name and creation date. Upon downloading the hack, the author discovered two files&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &amp;lt;code&amp;gt;.txt&amp;lt;/code&amp;gt; file filled with unintelligible symbols and an &amp;lt;code&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.ips&lt;/del&gt;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ref&amp;gt;IPS is an standard for updating ROM image game files by applying patches to modify, enhance, or fix issues within the games. Users create and apply IPS patch files to make specific changes to the original ROM&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt; file named &quot;MARIO&lt;/del&gt;.&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The gibberish within the &amp;lt;code&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.txt&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/code&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;file contained a cryptic message.&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ref&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;ÿØÿà JFIF H H ÿþ 1find me find me find me find me find me find meÿÛ C&quot;&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/ref&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patched ROM displayed only the word &quot;MARIO&quot; on the title screen, and Mario&#039;s color palette appeared notably dull. When the author launches a new game, the introductory screen revealed a twist—the main antagonist was not &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikipedia:Bowser|Bowser&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but &#039;&#039;Mario&#039;&#039; himself.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mainpage-icons&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center class=&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mainpage-icon&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;LOL&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Throughout the exploration of the hack, various unsettling changes became evident. For instance, the level names were altered, and [https://www.mariowiki.com/Yoshi%27s_House Yoshi&#039;s House] was changed to &quot;YOSHI&#039;S.&quot; Exploring this modified level revealed a complete absence of its usual features, with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;message box displaying binary code &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;read &quot;notepad.&quot; Further exploration exposed a level named &quot;never come back&quot; that played an incredibly loud noise in a loop. This altered level featured missing enemies, uncollectible [https://www.mariowiki.com/Dragon_Coin Dragon Coins], &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a mysterious brown used block. As they progressed, they encountered an edited message box that read &quot;MARIO 00005 Point of advice.&quot; The following message box was blank, except for &quot;POINT OF ADVICE&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center class=&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mainpage&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;icon&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;LOL&amp;lt;&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon reaching the [https://www.mariowiki.com/Yellow_Switch_Palace Yellow Switch Palace], minor changes were noticeable, with the switch message now reading &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MARIO WORLD.&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The journey continued with the discovery that Yoshi&#039;s Island 2 had been renamed &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;YOSHI&#039;S HOUSE,&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;featuring palette and background changes. Freeing Yoshi from a &quot;?&quot; block led to a message that stated &quot;MARIO 00008 Mario trapped me.&lt;/del&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eventually, Mario entered a castle level, which led to a standard boss battle against [https://www.mariowiki.com/Iggy_Koopa Iggy]. However, the post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level screen displayed a disturbing message, acknowledging about the &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;victim&quot; and Mario&#039;s involvement. The main map disappeared, but the path to the next map [https:&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/www.mariowiki.com/Donut_Plains Donut Plains] remained. Upon entering Donut Plains 1, the author found more cryptic message boxes that seemed to present contradictory choices. Further exploration led to an invisible wall and an unusual transition, taking them to a new level with a black background, doors, and a mushroom power-up. The player continued but reached a dead end and discovered a way to move beyond the wall. The level transitioned to a room with a pit, a pipe, and a black screen, leaving Mario trapped in the &quot;void.&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gallery&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gallery&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Victim #1 image==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==References==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;references &lt;/del&gt;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=140776&amp;oldid=prev</id>
		<title>SkyTheWanderer: for mario creepypasta image</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=140776&amp;oldid=prev"/>
		<updated>2023-10-24T05:29:04Z</updated>

		<summary type="html">&lt;p&gt;for mario creepypasta image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:29, 23 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==History and origin==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Gameplay summary==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:MARIO.png|thumb|right|230px|A screenshot of the SMW hack&#039;s title screen.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A hack with the title &quot;MARIO&quot; was posted in the &quot;Hacks waiting to be moderated&quot; section on #smwc. Notably, the title screen lacked essential game information, such as the author&#039;s name and creation date. Upon downloading the hack, the author discovered two files: a &amp;lt;code&amp;gt;.txt&amp;lt;/code&amp;gt; file filled with unintelligible symbols and an &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;&amp;lt;ref&amp;gt;IPS is an standard for updating ROM image game files by applying patches to modify, enhance, or fix issues within the games. Users create and apply IPS patch files to make specific changes to the original ROM.&amp;lt;/ref&amp;gt; file named &quot;MARIO.&quot; The gibberish within the &amp;lt;code&amp;gt;.txt&amp;lt;/code&amp;gt; file contained a cryptic message.&amp;lt;ref&amp;gt;&quot;ÿØÿà JFIF H H ÿþ 1find me find me find me find me find me find meÿÛ C&quot;&amp;lt;/ref&amp;gt; The patched ROM displayed only the word &quot;MARIO&quot; on the title screen, and Mario&#039;s color palette appeared notably dull. When the author launches a new game, the introductory screen revealed a twist—the main antagonist was not [[wikipedia:Bowser|Bowser]], but &#039;&#039;Mario&#039;&#039; himself.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Throughout the exploration of the hack, various unsettling changes became evident. For instance, the level names were altered, and [https://www.mariowiki.com/Yoshi%27s_House Yoshi&#039;s House] was changed to &quot;YOSHI&#039;S.&quot; Exploring this modified level revealed a complete absence of its usual features, with a message box displaying binary code that read &quot;notepad.&quot; Further exploration exposed a level named &quot;never come back&quot; that played an incredibly loud noise in a loop. This altered level featured missing enemies, uncollectible [https://www.mariowiki.com/Dragon_Coin Dragon Coins], and a mysterious brown used block. As they progressed, they encountered an edited message box that read &quot;MARIO 00005 Point of advice.&quot; The following message box was blank, except for &quot;POINT OF ADVICE.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon reaching the [https://www.mariowiki.com/Yellow_Switch_Palace Yellow Switch Palace], minor changes were noticeable, with the switch message now reading &quot;MARIO WORLD.&quot; The journey continued with the discovery that Yoshi&#039;s Island 2 had been renamed &quot;YOSHI&#039;S HOUSE,&quot; featuring palette and background changes. Freeing Yoshi from a &quot;?&quot; block led to a message that stated &quot;MARIO 00008 Mario trapped me.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eventually, Mario entered a castle level, which led to a standard boss battle against [https://www.mariowiki.com/Iggy_Koopa Iggy]. However, the post-level screen displayed a disturbing message, acknowledging about the &quot;victim&quot; and Mario&#039;s involvement. The main map disappeared, but the path to the next map [https://www.mariowiki.com/Donut_Plains Donut Plains] remained. Upon entering Donut Plains 1, the author found more cryptic message boxes that seemed to present contradictory choices. Further exploration led to an invisible wall and an unusual transition, taking them to a new level with a black background, doors, and a mushroom power-up. The player continued but reached a dead end and discovered a way to move beyond the wall. The level transitioned to a room with a pit, a pipe, and a black screen, leaving Mario trapped in the &quot;void.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Victim #1 image==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==References==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139107&amp;oldid=prev</id>
		<title>SkyTheWanderer: Scared this page&#039;s content away</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139107&amp;oldid=prev"/>
		<updated>2023-09-27T10:12:37Z</updated>

		<summary type="html">&lt;p&gt;Scared this page&amp;#039;s content away&lt;/p&gt;
&lt;a href=&quot;https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;amp;diff=139107&amp;amp;oldid=139105&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139105&amp;oldid=prev</id>
		<title>SkyTheWanderer: final writing</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139105&amp;oldid=prev"/>
		<updated>2023-09-27T09:48:20Z</updated>

		<summary type="html">&lt;p&gt;final writing&lt;/p&gt;
&lt;a href=&quot;https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;amp;diff=139105&amp;amp;oldid=139103&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139103&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Ydad.html (Fourth mask) */</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=139103&amp;oldid=prev"/>
		<updated>2023-09-27T09:28:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ydad.html (Fourth mask)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:28, 27 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;Ydad.html&amp;lt;/code&amp;gt; is a branching page that displays gray-colored &amp;quot;Babies&amp;quot; (also known as Cursed Baby) continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;Ydad.html&amp;lt;/code&amp;gt; is a branching page that displays gray-colored &amp;quot;Babies&amp;quot; (also known as Cursed Baby) continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Left door&#039;&#039;&#039;: Clicking the left door redirects the player to &amp;lt;code&amp;gt;Aguodiernihs.html&amp;lt;/code&amp;gt;,&amp;lt;ref&amp;gt;The reversed Japanese name of the page translates to &quot;Spirit Video.&quot;&amp;lt;/ref&amp;gt; presenting a fake [[YouTube]] [[video]] titled &quot;Horror psychic image captured by the camera.&quot; Within this video interface, the player is restricted from interacting with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &quot;Share&quot; and &quot;Watch Later&quot; &lt;/del&gt;buttons, leaving the sole option of clicking the YouTube play button. Upon doing so, a 20-second video of a train is displayed, featuring an appearance by [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lomando.com#Minor characters|&lt;/del&gt;J-ker]] after 3 seconds. Subsequently, J-ker attempts to break through the screen, successfully doing so as the video concludes at 7 seconds, resulting in a screamer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Left door&#039;&#039;&#039;: Clicking the left door redirects the player to &amp;lt;code&amp;gt;Aguodiernihs.html&amp;lt;/code&amp;gt;,&amp;lt;ref&amp;gt;The reversed Japanese name of the page translates to &quot;Spirit Video.&quot;&amp;lt;/ref&amp;gt; presenting a fake [[YouTube]] [[video]] titled &quot;Horror psychic image captured by the camera.&quot; Within this video interface, the player is restricted from interacting with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/ins&gt;buttons, leaving the sole option of clicking the YouTube play button. Upon doing so, a 20-second video of a train is displayed, featuring an appearance by [[J-ker]] after 3 seconds. Subsequently, J-ker attempts to break through the screen, successfully doing so as the video concludes at 7 seconds, resulting in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;close-up of her face as a [[&lt;/ins&gt;screamer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Middle Door&amp;#039;&amp;#039;&amp;#039;: Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Middle Door&amp;#039;&amp;#039;&amp;#039;: Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Right door&amp;#039;&amp;#039;&amp;#039;: On this page, a &amp;quot;gallery&amp;quot; door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the [[game]]. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Right door&amp;#039;&amp;#039;&amp;#039;: On this page, a &amp;quot;gallery&amp;quot; door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the [[game]]. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138915&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Ima3yaruk62oc.html */</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138915&amp;oldid=prev"/>
		<updated>2023-09-20T11:03:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ima3yaruk62oc.html&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:03, 20 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next page closely resembles &amp;lt;code&amp;gt;Kaiden1.html&amp;lt;/code&amp;gt;. As players progress, they notice a cassette tape. When played, a voice begins to reveal a password required to unlock the next room&amp;#039;s door: &amp;#039;The password to unlock the next room door is 4, 1, 2-.&amp;#039; However, this narration is suddenly cut off by the abrupt appearance of [[Lomando.com#Minor characters|Pieyama Pie-Man Mk-2]]&amp;lt;ref&amp;gt;Pieyama Pie-Man Mk-2 is one of the clown characters known as &amp;quot;Pieyama&amp;quot; featured in the game.&amp;lt;/ref&amp;gt;. Moving further to the left, players encounter a tutorial that explains how to comprehend the necessary text for the upcoming room, &amp;lt;code&amp;gt;Ujinoma.html&amp;lt;/code&amp;gt;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot; /&amp;gt; which the player can now access.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next page closely resembles &amp;lt;code&amp;gt;Kaiden1.html&amp;lt;/code&amp;gt;. As players progress, they notice a cassette tape. When played, a voice begins to reveal a password required to unlock the next room&amp;#039;s door: &amp;#039;The password to unlock the next room door is 4, 1, 2-.&amp;#039; However, this narration is suddenly cut off by the abrupt appearance of [[Lomando.com#Minor characters|Pieyama Pie-Man Mk-2]]&amp;lt;ref&amp;gt;Pieyama Pie-Man Mk-2 is one of the clown characters known as &amp;quot;Pieyama&amp;quot; featured in the game.&amp;lt;/ref&amp;gt;. Moving further to the left, players encounter a tutorial that explains how to comprehend the necessary text for the upcoming room, &amp;lt;code&amp;gt;Ujinoma.html&amp;lt;/code&amp;gt;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot; /&amp;gt; which the player can now access.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ujinoma.png|thumb|right|200px|The room in &amp;#039;&amp;#039;Ujinoma.html&amp;#039;&amp;#039;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot;&amp;gt;The term &amp;quot;Ujinoma&amp;quot; (ウジの間) translates to &amp;quot;Maggot room.&amp;quot;&amp;lt;/ref&amp;gt; featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ujinoma.png|thumb|right|200px|The room in &amp;#039;&amp;#039;Ujinoma.html&amp;#039;&amp;#039;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot;&amp;gt;The term &amp;quot;Ujinoma&amp;quot; (ウジの間) translates to &amp;quot;Maggot room.&amp;quot;&amp;lt;/ref&amp;gt; featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the next room, two interactable doors can be seen, positioned on either side of a hanging body&amp;lt;ref&amp;gt;The hanging corpse is revealed to be Researcher, who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ventured &lt;/del&gt;into Fancy Island &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and subsequently went missing&lt;/del&gt;.&amp;lt;/ref&amp;gt; at the center of the room. The area is infested with maggots, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and they crawl &lt;/del&gt;over the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;body &lt;/del&gt;and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood.&amp;lt;ref&amp;gt;The wall&#039;s contents has drawings including such as an unknown creature reaching for legs clad in socks, a disfigured woman resembling [[Lomando.com#Minor characters|Tomato Onna]], an eyeball, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a figure akin to the one in the old version of Profile.html with a bag-covered head, and &lt;/del&gt;a lurking face, a dying bug emitting particles, a flower, tentacles&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, a faceless girl in a button-up shirt with a petal dress and a noose around her neck&lt;/del&gt;, an arrow pointing at the rope, a detached hand near a dagger, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a drawing resembling &lt;/del&gt;[[Lomando.com#Minor characters|Purapura]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pills spilling from a jar&lt;/del&gt;. The complete artwork on the wall is featured in &amp;lt;code&amp;gt;Aerv5ci4hhi.html&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Aerv5ci4hhie.html&amp;lt;/code&amp;gt;.&amp;lt;/ref&amp;gt; Choosing the right-hand door guides players to &amp;lt;code&amp;gt;Ikiammadem.html&amp;lt;/code&amp;gt;. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in &#039;&#039;7diackii2.html&#039;&#039;) unlocks the left door, leading the player to &amp;lt;code&amp;gt;Cfoaansctyer.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;Unscrambling Cfoaansctyer results in it reading &quot;Fancy Coaster.&quot;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the next room, two interactable doors can be seen, positioned on either side of a hanging body&amp;lt;ref&amp;gt;The hanging corpse is revealed to be Researcher, who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;went missing after venturing &lt;/ins&gt;into Fancy Island.&amp;lt;/ref&amp;gt; at the center of the room. The area is infested with maggots, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crawling &lt;/ins&gt;over the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corpse &lt;/ins&gt;and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood.&amp;lt;ref&amp;gt;The wall&#039;s contents has drawings including such as an unknown creature reaching for legs clad in socks, a disfigured woman resembling [[Lomando.com#Minor characters|Tomato Onna]], an eyeball, a lurking face, a dying bug emitting particles, a flower, tentacles, an arrow pointing at the rope, a detached hand near a dagger,[[Lomando.com#Minor characters|Purapura]] and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more&lt;/ins&gt;. The complete artwork on the wall is featured in &amp;lt;code&amp;gt;Aerv5ci4hhi.html&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Aerv5ci4hhie.html&amp;lt;/code&amp;gt;.&amp;lt;/ref&amp;gt; Choosing the right-hand door guides players to &amp;lt;code&amp;gt;Ikiammadem.html&amp;lt;/code&amp;gt;. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in &#039;&#039;7diackii2.html&#039;&#039;) unlocks the left door, leading the player to &amp;lt;code&amp;gt;Cfoaansctyer.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;Unscrambling Cfoaansctyer results in it reading &quot;Fancy Coaster.&quot;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cfoaansctyer.png|thumb|right|200px|Clicking &amp;quot;Yes&amp;quot; on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html&amp;#039;&amp;#039;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cfoaansctyer.png|thumb|right|200px|Clicking &amp;quot;Yes&amp;quot; on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html&amp;#039;&amp;#039;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Cfoaansctyer.html&amp;#039;&amp;#039; features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman&amp;#039;s head, an eye firing &amp;quot;beams&amp;quot; at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Cfoaansctyer.html&amp;#039;&amp;#039; features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman&amp;#039;s head, an eye firing &amp;quot;beams&amp;quot; at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138914&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Maamokeznefg.html */</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138914&amp;oldid=prev"/>
		<updated>2023-09-20T10:59:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Maamokeznefg.html&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:59, 20 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon closing the Magic Sword&amp;#039;s description, the player is suddenly confronted with the [[jump scare]] of a zombified woman&amp;#039;s head (referred to as [[Lomando.com#Minor characters|Security]]), which can be eliminated by the player&amp;#039;s sword through clicking. Following this encounter, a teleporter appears and redirects to &amp;lt;code&amp;gt;Maamolqgep2sp.html&amp;lt;/code&amp;gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon closing the Magic Sword&amp;#039;s description, the player is suddenly confronted with the [[jump scare]] of a zombified woman&amp;#039;s head (referred to as [[Lomando.com#Minor characters|Security]]), which can be eliminated by the player&amp;#039;s sword through clicking. Following this encounter, a teleporter appears and redirects to &amp;lt;code&amp;gt;Maamolqgep2sp.html&amp;lt;/code&amp;gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat [[Lomando.com#Minor characters|Kageboshi]] when she appears. This allows them to progress to the next page, &amp;lt;code&amp;gt;I4it3sum27ae.html&amp;lt;/code&amp;gt;. At this point, the player will encounter various stacks of Ichimatsukos in another game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being &#039;killed&#039; by one of Ichimatsuko&#039;s and redirected back to &#039;&#039;[[Lomando.com#Main.html]]&#039;&#039;. However, if the player succeeds, they will progress to the next level, accessible at &amp;lt;code&amp;gt;S2st66usam7obe.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat [[Lomando.com#Minor characters|Kageboshi]] when she appears. This allows them to progress to the next page, &amp;lt;code&amp;gt;I4it3sum27ae.html&amp;lt;/code&amp;gt;. At this point, the player will encounter various stacks of Ichimatsukos in another game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being &#039;killed&#039; by one of Ichimatsuko&#039;s and redirected back to &#039;&#039;[[Lomando.com#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main.html|&lt;/ins&gt;Main.html]]&#039;&#039;. However, if the player succeeds, they will progress to the next level, accessible at &amp;lt;code&amp;gt;S2st66usam7obe.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ichimatsuko boss fight.png|thumb|right|200px|Ichimatsuko&amp;#039;s bossfight after finishing the Whack-A-Mole game.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ichimatsuko boss fight.png|thumb|right|200px|Ichimatsuko&amp;#039;s bossfight after finishing the Whack-A-Mole game.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138913&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Akeru.html (First mask) */ clarity</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138913&amp;oldid=prev"/>
		<updated>2023-09-20T10:58:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Akeru.html (First mask): &lt;/span&gt; clarity&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:58, 20 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Accessible after finding the code for &amp;#039;&amp;#039;Puzzledoor.html&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Uozokjonasawuagukob.html&amp;#039;&amp;#039; features a [[YouTube]] [[video]] showcasing a ghostly boy known as [[Yukan no Shonen]].&amp;lt;ref&amp;gt;Yukan no Shonen in English means &amp;quot;Yu tube boy&amp;quot;, which explains his appearance in the form of [[YouTube]] videos.&amp;lt;/ref&amp;gt; Below the video, an answer bar is provided, along with an English version of the content. The video begins with Yukan no Shonen introducing a Japanese variation of the &amp;#039;&amp;#039;[[wikipedia:Rock Paper Scissors|Rock Paper Scissors]]&amp;#039;&amp;#039; game called &amp;#039;&amp;#039;Jan Ken Pon&amp;#039;&amp;#039;. To progress, players are tasked with completing the game using the provided answer bar. The correct sequence of actions is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, players are directed to the &amp;lt;code&amp;gt;Atelierdesu.html&amp;lt;/code&amp;gt; page.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Accessible after finding the code for &amp;#039;&amp;#039;Puzzledoor.html&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Uozokjonasawuagukob.html&amp;#039;&amp;#039; features a [[YouTube]] [[video]] showcasing a ghostly boy known as [[Yukan no Shonen]].&amp;lt;ref&amp;gt;Yukan no Shonen in English means &amp;quot;Yu tube boy&amp;quot;, which explains his appearance in the form of [[YouTube]] videos.&amp;lt;/ref&amp;gt; Below the video, an answer bar is provided, along with an English version of the content. The video begins with Yukan no Shonen introducing a Japanese variation of the &amp;#039;&amp;#039;[[wikipedia:Rock Paper Scissors|Rock Paper Scissors]]&amp;#039;&amp;#039; game called &amp;#039;&amp;#039;Jan Ken Pon&amp;#039;&amp;#039;. To progress, players are tasked with completing the game using the provided answer bar. The correct sequence of actions is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, players are directed to the &amp;lt;code&amp;gt;Atelierdesu.html&amp;lt;/code&amp;gt; page.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Atelierdesu.png|right|200px|thumb|A screenshot of Atelierdesu.html. Both sides of the screen are clickable, either leading to a shotgun or the shotgun&amp;#039;s outline. The player can only choose one as it is a 50/50 chance.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Atelierdesu.png|right|200px|thumb|A screenshot of Atelierdesu.html. Both sides of the screen are clickable, either leading to a shotgun or the shotgun&amp;#039;s outline. The player can only choose one as it is a 50/50 chance.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Atelierdesu.html&#039;&#039; leads the player to encounter a scene featuring a woman (named &quot;[[Lomando.com#Minor characters|Tomato Onna]]&quot;)&amp;lt;ref&amp;gt;Tomato Onna (トマト女) in English means &quot;tomato woman&quot;&amp;lt;/ref&amp;gt; in a grey room. The woman is seated in a chair while a door stands before her. On either side of this setup, white bars can be clicked by the player. Both sides showcase paintings of pink flowers and below one of the paintings lies either a shotgun or a hole resembling a shotgun&#039;s outline (which leaves players with no choice).&amp;lt;ref&amp;gt;The painting featuring the shotgun is chosen randomly upon each instance of the page loading.&amp;lt;/ref&amp;gt; Once players acquire the shotgun and return to the gray room, a close-up of the woman&#039;s face appears accompanied by a loud scream. Choosing to shoot her results in blood splattering across the screen as her lifeless body falls out of view. Failing to take this action promptly or attempting to equip the shotgun leads to a game over. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clicking the &lt;/del&gt;door leads to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar Theory.html. A &lt;/del&gt;404 error page styled to resemble [[wikipedia:Google Chrome|Google Chrome]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emerges &lt;/del&gt;before a visibly agitated woman wearing a surgical mask appears. She is characterized by wide, alarmed eyes (referred to as [[Lomando.com#Minor characters|404&#039;san]] within the game). Her laughter plays alongside a beeping sound, prompting players to shoot her to advance. Afterward, a door appears, redirecting players to &amp;lt;code&amp;gt;Ima3yaruk62oc.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Atelierdesu.html&#039;&#039; leads the player to encounter a scene featuring a woman (named &quot;[[Lomando.com#Minor characters|Tomato Onna]]&quot;)&amp;lt;ref&amp;gt;Tomato Onna (トマト女) in English means &quot;tomato woman&quot;&amp;lt;/ref&amp;gt; in a grey room. The woman is seated in a chair while a door stands before her. On either side of this setup, white bars can be clicked by the player. Both sides showcase paintings of pink flowers and below one of the paintings lies either a shotgun or a hole resembling a shotgun&#039;s outline (which leaves players with no choice).&amp;lt;ref&amp;gt;The painting featuring the shotgun is chosen randomly upon each instance of the page loading.&amp;lt;/ref&amp;gt; Once players acquire the shotgun and return to the gray room, a close-up of the woman&#039;s face appears accompanied by a loud scream. Choosing to shoot her results in blood splattering across the screen as her lifeless body falls out of view. Failing to take this action promptly or attempting to equip the shotgun leads to a game over. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;door leads to a 404 error page styled to resemble [[wikipedia:Google Chrome|Google Chrome]] before a visibly agitated woman wearing a surgical mask appears. She is characterized by wide, alarmed eyes (referred to as [[Lomando.com#Minor characters|404&#039;san]] within the game). Her laughter plays alongside a beeping sound, prompting players to shoot her to advance. Afterward, a door appears, redirecting players to &amp;lt;code&amp;gt;Ima3yaruk62oc.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=====Ima3yaruk62oc.html=====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=====Ima3yaruk62oc.html=====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Ima3yaruk62oc.html&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;The page&amp;#039;s name, when unscrambled, reads as &amp;quot;kurayami,&amp;quot; which means &amp;quot;darkness&amp;quot; in Japanese. Additionally, when the HTML title (ｲﾏﾔﾙｸ) is reversed, it translates to &amp;quot;darkness&amp;quot; as well.&amp;lt;/ref&amp;gt; guides players into a completely black room, allowing them to navigate using the arrow keys. In the bottom left corner, there&amp;#039;s a map displaying the maze&amp;#039;s layout, revealing that the room itself is a maze. There is a chance that two monsters, [[Lomando.com#Minor characters|Yamiuchi Ji]] or [[Lomando.com#Eris|Eris]], may (re)appear and attack the player. However, players can use the shotgun acquired from the previous page to defend themselves and continue advancing. At the maze&amp;#039;s end, a door appears, redirecting players to &amp;lt;code&amp;gt;Kaidan1.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;The HTML title of the page (階段の間) translates to &amp;quot;Stairs room.&amp;quot;&amp;lt;/ref&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Ima3yaruk62oc.html&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;The page&amp;#039;s name, when unscrambled, reads as &amp;quot;kurayami,&amp;quot; which means &amp;quot;darkness&amp;quot; in Japanese. Additionally, when the HTML title (ｲﾏﾔﾙｸ) is reversed, it translates to &amp;quot;darkness&amp;quot; as well.&amp;lt;/ref&amp;gt; guides players into a completely black room, allowing them to navigate using the arrow keys. In the bottom left corner, there&amp;#039;s a map displaying the maze&amp;#039;s layout, revealing that the room itself is a maze. There is a chance that two monsters, [[Lomando.com#Minor characters|Yamiuchi Ji]] or [[Lomando.com#Eris|Eris]], may (re)appear and attack the player. However, players can use the shotgun acquired from the previous page to defend themselves and continue advancing. At the maze&amp;#039;s end, a door appears, redirecting players to &amp;lt;code&amp;gt;Kaidan1.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;The HTML title of the page (階段の間) translates to &amp;quot;Stairs room.&amp;quot;&amp;lt;/ref&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138912&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Ima3yaruk62oc.html */</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138912&amp;oldid=prev"/>
		<updated>2023-09-20T10:57:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ima3yaruk62oc.html&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:57, 20 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ujinoma.png|thumb|right|200px|The room in &amp;#039;&amp;#039;Ujinoma.html&amp;#039;&amp;#039;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot;&amp;gt;The term &amp;quot;Ujinoma&amp;quot; (ウジの間) translates to &amp;quot;Maggot room.&amp;quot;&amp;lt;/ref&amp;gt; featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ujinoma.png|thumb|right|200px|The room in &amp;#039;&amp;#039;Ujinoma.html&amp;#039;&amp;#039;,&amp;lt;ref name=&amp;quot;ujinoma&amp;quot;&amp;gt;The term &amp;quot;Ujinoma&amp;quot; (ウジの間) translates to &amp;quot;Maggot room.&amp;quot;&amp;lt;/ref&amp;gt; featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the next room, two interactable doors can be seen, positioned on either side of a hanging body&amp;lt;ref&amp;gt;The hanging corpse is revealed to be Researcher, who ventured into Fancy Island and subsequently went missing.&amp;lt;/ref&amp;gt; at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood.&amp;lt;ref&amp;gt;The wall&amp;#039;s contents has drawings including such as an unknown creature reaching for legs clad in socks, a disfigured woman resembling [[Lomando.com#Minor characters|Tomato Onna]], an eyeball, a figure akin to the one in the old version of Profile.html with a bag-covered head, and a lurking face, a dying bug emitting particles, a flower, tentacles, a faceless girl in a button-up shirt with a petal dress and a noose around her neck, an arrow pointing at the rope, a detached hand near a dagger, a drawing resembling [[Lomando.com#Minor characters|Purapura]], and pills spilling from a jar. The complete artwork on the wall is featured in &amp;lt;code&amp;gt;Aerv5ci4hhi.html&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Aerv5ci4hhie.html&amp;lt;/code&amp;gt;.&amp;lt;/ref&amp;gt; Choosing the right-hand door guides players to &amp;lt;code&amp;gt;Ikiammadem.html&amp;lt;/code&amp;gt;. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in &amp;#039;&amp;#039;7diackii2.html&amp;#039;&amp;#039;) unlocks the left door, leading the player to &amp;lt;code&amp;gt;Cfoaansctyer.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;Unscrambling Cfoaansctyer results in it reading &amp;quot;Fancy Coaster.&amp;quot;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the next room, two interactable doors can be seen, positioned on either side of a hanging body&amp;lt;ref&amp;gt;The hanging corpse is revealed to be Researcher, who ventured into Fancy Island and subsequently went missing.&amp;lt;/ref&amp;gt; at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood.&amp;lt;ref&amp;gt;The wall&amp;#039;s contents has drawings including such as an unknown creature reaching for legs clad in socks, a disfigured woman resembling [[Lomando.com#Minor characters|Tomato Onna]], an eyeball, a figure akin to the one in the old version of Profile.html with a bag-covered head, and a lurking face, a dying bug emitting particles, a flower, tentacles, a faceless girl in a button-up shirt with a petal dress and a noose around her neck, an arrow pointing at the rope, a detached hand near a dagger, a drawing resembling [[Lomando.com#Minor characters|Purapura]], and pills spilling from a jar. The complete artwork on the wall is featured in &amp;lt;code&amp;gt;Aerv5ci4hhi.html&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Aerv5ci4hhie.html&amp;lt;/code&amp;gt;.&amp;lt;/ref&amp;gt; Choosing the right-hand door guides players to &amp;lt;code&amp;gt;Ikiammadem.html&amp;lt;/code&amp;gt;. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in &amp;#039;&amp;#039;7diackii2.html&amp;#039;&amp;#039;) unlocks the left door, leading the player to &amp;lt;code&amp;gt;Cfoaansctyer.html&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;Unscrambling Cfoaansctyer results in it reading &amp;quot;Fancy Coaster.&amp;quot;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cfoaansctyer.png|thumb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left&lt;/del&gt;|200px|Clicking &quot;Yes&quot; on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html&#039;&#039;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Cfoaansctyer.png|thumb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right&lt;/ins&gt;|200px|Clicking &quot;Yes&quot; on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html&#039;&#039;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Cfoaansctyer.html&amp;#039;&amp;#039; features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman&amp;#039;s head, an eye firing &amp;quot;beams&amp;quot; at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Cfoaansctyer.html&amp;#039;&amp;#039; features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman&amp;#039;s head, an eye firing &amp;quot;beams&amp;quot; at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
	<entry>
		<id>https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138911&amp;oldid=prev</id>
		<title>SkyTheWanderer: /* Maamokeznefg.html */</title>
		<link rel="alternate" type="text/html" href="https://screamer.wiki/index.php?title=User:SkyTheWanderer/Sandbox&amp;diff=138911&amp;oldid=prev"/>
		<updated>2023-09-20T10:49:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Maamokeznefg.html&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:49, 20 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=====Maamokeznefg.html=====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=====Maamokeznefg.html=====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;Maamokeznefg.html&amp;#039;&amp;#039;, The player finds themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to &amp;lt;code&amp;gt;Emyeeddaamday.html&amp;lt;/code&amp;gt;. On the other hand, selecting the painting featuring [[Lomando.com#Minor characters|Ichimatsuko]] guides the player to &amp;lt;code&amp;gt;Pdaieolyaam.html&amp;lt;/code&amp;gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;Maamokeznefg.html&amp;#039;&amp;#039;, The player finds themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to &amp;lt;code&amp;gt;Emyeeddaamday.html&amp;lt;/code&amp;gt;. On the other hand, selecting the painting featuring [[Lomando.com#Minor characters|Ichimatsuko]] guides the player to &amp;lt;code&amp;gt;Pdaieolyaam.html&amp;lt;/code&amp;gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:*&lt;/del&gt;&#039;&#039;Pdaieolyaam.html&#039;&#039; leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Minor characters|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears (named &quot;Rush&quot; in the game).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:*In &lt;/del&gt;&#039;&#039;Emyeeddaamday.html&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, players &lt;/del&gt;encounter the red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to &quot;If you desire new power, demonstrate your strength by defeating me.&quot; This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword&#039;s description, the player is suddenly confronted with the [[jump scare]] of a zombified woman&#039;s head (referred to as [[Lomando.com#Minor characters|Security]]), which can be eliminated by the player&#039;s sword through clicking. Following this encounter, a teleporter appears and redirects to &amp;lt;code&amp;gt;Maamolqgep2sp.html&amp;lt;/code&amp;gt;. Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat [[Lomando.com#Minor characters|Kageboshi]] when she appears. This allows them to progress to the next page, &amp;lt;code&amp;gt;I4it3sum27ae.html&amp;lt;/code&amp;gt;. At this point, the player will encounter various stacks of Ichimatsukos in another game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being &#039;killed&#039; by one of Ichimatsuko&#039;s and redirected back to &#039;&#039;[[Lomando.com#Main.html]]&#039;&#039;. However, if the player succeeds, they will progress to the next level, accessible at &amp;lt;code&amp;gt;S2st66usam7obe.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Pdaieolyaam.html&#039;&#039; leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Minor characters|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears (named &quot;Rush&quot; in the game). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the other hand, players in &lt;/ins&gt;&#039;&#039;Emyeeddaamday.html&#039;&#039; encounter the red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to &quot;If you desire new power, demonstrate your strength by defeating me.&quot; This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon closing the Magic Sword&#039;s description, the player is suddenly confronted with the [[jump scare]] of a zombified woman&#039;s head (referred to as [[Lomando.com#Minor characters|Security]]), which can be eliminated by the player&#039;s sword through clicking. Following this encounter, a teleporter appears and redirects to &amp;lt;code&amp;gt;Maamolqgep2sp.html&amp;lt;/code&amp;gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat [[Lomando.com#Minor characters|Kageboshi]] when she appears. This allows them to progress to the next page, &amp;lt;code&amp;gt;I4it3sum27ae.html&amp;lt;/code&amp;gt;. At this point, the player will encounter various stacks of Ichimatsukos in another game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being &#039;killed&#039; by one of Ichimatsuko&#039;s and redirected back to &#039;&#039;[[Lomando.com#Main.html]]&#039;&#039;. However, if the player succeeds, they will progress to the next level, accessible at &amp;lt;code&amp;gt;S2st66usam7obe.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ichimatsuko boss fight.png|thumb|right|200px|Ichimatsuko&amp;#039;s bossfight after finishing the Whack-A-Mole game.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Ichimatsuko boss fight.png|thumb|right|200px|Ichimatsuko&amp;#039;s bossfight after finishing the Whack-A-Mole game.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next page continues the part from the previous one. Initially, it features an image of a shaking [[Lomando.com#Minor characters|Ichimatsuko]] against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll&amp;#039;s movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player&amp;#039;s progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explode. The game then transitions to a white screen, redirecting players to &amp;lt;code&amp;gt;Maamomj3upftsk.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next page continues the part from the previous one. Initially, it features an image of a shaking [[Lomando.com#Minor characters|Ichimatsuko]] against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll&amp;#039;s movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player&amp;#039;s progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explode. The game then transitions to a white screen, redirecting players to &amp;lt;code&amp;gt;Maamomj3upftsk.html&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SkyTheWanderer</name></author>
	</entry>
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