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|written in = Adventure Graphic Operating System
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'''Personal Nightmare''', also known as '''A Personal Nightmare''' was a video game released in 1989 for MS-DOS, Amiga and Atari ST computers. The game was developed and published by Horror Soft, and directed and produced by Mike Woodroffe. The game features a [[screamer]] in the intro.
'''Personal Nightmare''' is a horror adventure [[game]] developed and published by Horror Soft for the Amiga, Atari ST, and MS-DOS users sometimes in 1989. It was released digitally by Adventure Soft in July 2009 on ''GOG.com''. The game features a [[screamer]] nowhere.


== Main Plotline ==
== Plot ==
The game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.
The game focuses on a town where the Devil has invaded, and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.


== Screamer ==
== Screamer ==
In the intro, a priest is at an altar, playing a loop of 5 notes on a piano. Lightning starts striking soon after, and eventually it strikes him, leading Satan to rise from the ground. This goes on for around 20 seconds, until Satan's face appears in front of the screen with a long scream (in the Amiga version).
In the intro, a priest is at an altar, playing a loop of 5 notes on a piano. Lightning starts striking soon after, and eventually it strikes him, leading Satan to rise from the ground. This sequence lasts approximately 40 seconds, until Satan's face appears on the screen with a long scream (in the Amiga version).
 
== Gameplay ==
The game uses a combination of text-based commands, clickable verbal commands, and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real-time, so there is a day-and-night cycle, and other characters go about their business throughout the adventure. The player's inventory can be viewed in the respective menu. Many encounters can kill the protagonist (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players get garroted. The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled.
 
== Reception ==
When it was generally well-received, including the ratings of 87% by Zzap! (Amiga), 84% by Computer + Video Games (Amiga and Atari ST), 74% by CU Amiga (Amiga), and 7/10 by Datormagazin (Amiga).
 
=== Showcase video ===
[[File:PersonalNightmareShowcase.mp4|320px]]


== Links ==
== Links ==
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* youtube.com/watch?v=i9bHMH9FSfg
* youtube.com/watch?v=i9bHMH9FSfg
*'''Permalink:''' preservetube.com/watch?v=i9bHMH9FSfg
*'''Permalink:''' preservetube.com/watch?v=i9bHMH9FSfg
 
{{RetroScreamers}}
=== Showcase video ===
[[File:PersonalNightmareShowcase.mp4|320px]]
 
{{Comments}}
{{Comments}}
[[Category:Games]]
[[Category:Games]]
[[Category:1980s]]
[[Category:1990s]]
[[Category:2009]]
[[Category:2009]]
[[Category:Other makers]]
[[Category:Other makers]]
[[Category:Religion]]
[[Category:Religion]]

Latest revision as of 14:07, 30 May 2026

Personal Nightmare is a horror adventure game developed and published by Horror Soft for the Amiga, Atari ST, and MS-DOS users sometimes in 1989. It was released digitally by Adventure Soft in July 2009 on GOG.com. The game features a screamer nowhere.

Plot

The game focuses on a town where the Devil has invaded, and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.

Screamer

In the intro, a priest is at an altar, playing a loop of 5 notes on a piano. Lightning starts striking soon after, and eventually it strikes him, leading Satan to rise from the ground. This sequence lasts approximately 40 seconds, until Satan's face appears on the screen with a long scream (in the Amiga version).

Gameplay

The game uses a combination of text-based commands, clickable verbal commands, and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real-time, so there is a day-and-night cycle, and other characters go about their business throughout the adventure. The player's inventory can be viewed in the respective menu. Many encounters can kill the protagonist (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players get garroted. The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled.

Reception

When it was generally well-received, including the ratings of 87% by Zzap! (Amiga), 84% by Computer + Video Games (Amiga and Atari ST), 74% by CU Amiga (Amiga), and 7/10 by Datormagazin (Amiga).

Showcase video

Links

NOTE: The following video contains a screamer!

  • youtube.com/watch?v=i9bHMH9FSfg
  • Permalink: preservetube.com/watch?v=i9bHMH9FSfg

Comments

Comments

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